The Playstation 3 System’s
Silicon Brawn

With the Playstation 3 system, would you think
that Sony was just too lavish with the Playstation 3 system? Here’s
the Playstation 3 system –in detail.
Playstation 3
system
The Sony Playstation 3 system has a 3.2GHz Cell
Processor with similar clocking speed of high end Pentium D desktop
systems. It is not a Pentium D however, since a cell microprocessor
is far beyond in capability. It handles floating point kernels
impressively; meaning, it has allows implementation of radical game
physics impossible to implement with older systems. In plain
English, visuals would be more convincing: fabric sways with the
air and water animations sports a truer texture. And game physics
of today’s games is something that still has yet a lot to be
desired even with the best game visuals.
This cell microprocessor has 1 PPE and 7 SPE,
and this allows SPE assignment to specific tasks, either by
paralleling, pipelining or streaming, hence the truer graphic
representation. Say one core is assigned to animate player sprite
movement, another core operates the weather animations and another
core animates a perfect ballistics ruled projectile.
Sony’s collaboration with NVDIA also contributes
large to the overall image quality of the Playstation 3 system.
NVDIA provided Sony with the RSX Reality Synthesizer GPU capable of
simulating textures up to the finest resolution, up to 1920x1080
pixels compared to competition: Xbox 360 can output graphics at
1280 x 720 pixels and Wii renders at 853x480 pixels. Anti-aliasing
and shader pixel capabilities of the RSX will also take advantage
of the Rambus XDR 256 memory and GDDR3 256 memory. Jagged edges
will be a thing of history with silicon muscle power such as
these.
Playstation 3
Games
If you have been
previously wowed by works such as FarCry and recent Company of
Heroes (games which used successfully pixel shader technology) you
might be in for a real surprise with Playstation 3 games. Genji:
Days of the Blade, Fight Night: Round 3 and Call of Duty are among
the game examples where the Playstation 3 system flexes its
graphical muscles. And right the next corner is the much
anticipated Metal Gear Solid 4: Guns of the Patriots.
Another big deal of the Playstation 3 system is
the Blu-ray technology. While the BDrive still allows a large
number of CD and DVD formats, it supports the newest format
technology the Blu-ray, whose capacity in storage media, around
maximum 50GB, is also still unrivaled. That means more data for
games and more options for game developers hence, ideally a better
game.
So, in conclusion, would you think that Sony was
just too lavish with the Playstation 3 system? The answer is the
game Resistance: Fall of Man. Another answer is Fight Night: Round
3. Rummage around for a genre from the competition that has the
level of detail of these games. You’ll be surprised that there is
hardly any.
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